User imports a photo into the background of the working area and then draws Sfumato objects on top of the photo. Just like other objects in the Studio, Sfumato objects have vector boundaries that are automatically filled with stitches. A photo-realistic effect is achieved with variable density of the thread flow.
Objects are filled with stitches so that the thread forms looser or heavier meanders to create shading effects while fabric shows through the stitches. In general, the loose meanders are used on low density areas.
The face on the boy's portrait is a single Sfumato object with 5 shades of skin color and a hole.
Special controls and paramaters are available to tune density and colors of the Sfumato object. Additional features like openings, carvings and color mask can be applied to achieve required stitch layout and texture.
Each Sfumato object can have 1-5 shades of its basic color or user-defined shades. Chosing the proper number of separate objects and the proper number of shades within each object allowsthe user to achieve various coloring effects.
Single Sfumato object with just 1 shade
Single Sfumato object with 5 shades of sepia color
Single Sfumato object with 5 user-defined shades